the Codex

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Survey

2017 Escape Room Enthusiast Survey

A survey targeting escape room enthusiasts was open for completion in June, 2017. Lee-Fay Low compiled the raw results into the following summary of selected results.

You can also view the raw results in a google spreadsheet.

6 Comments

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    What a brilliant survey on escape rooms. Game or puzzle design is the key factor in making a game popular and interesting. It is sad to see around 155 mentions, of games failing those criteria. It is not surprising though that experienced players prefer smaller teams. A larger team leads to chaos, and most of the participants get bored easily, dampening the team spirit.

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    The tips you have told are very useful and i was searching this type of content. I enjoyed reading your blog, thanx for sharing knowledgeable information.

  3. Avatar

    Excellent survey. Escape rooms are great stress-busters, team builders and family bonders. No wonder they have rapidly gained popularity. I agree with Alex Seeder in that larger teams are not ideal. About 6 people make up a good team size for best interactivity and puzzle solving. I would have, however, thought that logical deduction would be more common!

  4. Avatar

    Great survey, Errol. The results are very detailed and good to look at. Escape rooms are the best!

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